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"Inspiration comes from everywhere and from nowhere, from life and from dreams and from places that have no names.
It comes most often in small pieces as tiny and bright as diamonds."
- Tami Hoag (Dark Paradise)
It comes most often in small pieces as tiny and bright as diamonds."
- Tami Hoag (Dark Paradise)
History
![]() I was introduced, along with my older brother, Rommel Martinez (now a full-fledged LISP hacker and a kick ass system admin (and more awesome stuff under his belt)), to art, at a very early age (as early as I can remember) by our parents. They would usually buy us comic books (Funny Comics and Bata Batuta were among the regulars; DC and Marvel on some occasions). It was that realization and awe that opened up my imagination to the possibility of things through art and expression, and how it can deliver such powerful emotions, through the vivid combination of lines and colors.
![]() Fast forward to year 2003, and still with a blissful recollection of my influences as a kid; I was introduced to the idea of Open Source by my older brother (UNIX, BSD, KDE, Linux), which eventually led to an introduction to GIMP - which was one of the turning points in my life as a person, giving me a sense of purpose and a medium with which I can communicate with the world, through digital art. Within that span of time, I would draw sketches on onion paper, ink it later on, then eventually scan it, enabling me to digitize the lines for processing in GIMP. Not later than these episodes, Blender came as a surprise to both me and my brother. It was this piece of application that is very small in size and so complex to even attempt to use; but the risk guy that I was, I took a shot in opening it at an opportune moment. Shortly after being dumbfounded and mesmerized through a couple of clicks and a futile attempt to produce something, I quit the application and promised never to go back at it again.
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![]() After a couple of months, I visited the forums (elysiun.org back then, which is now blenderartists.org) and saw these almost-impossible-to-make, stellar, and magnificent renders by other users. Frustrated, I attempted to open the application again then after a couple of hours, got off. It was this time that I decided I needed to finally educate myself with the tool, just like how I did with GIMP - reading the manual. I spent months and months trying to understand what was written, and after a couple of frustrations, I finally got the hang of it.
Since then, Blender and GIMP (and the journey thereof) had been a huge influence in my well-being, and they have been very vital tools in letting me share my thoughts and feelings with the world, presenting me with opportunities I never would have thought existed, and gradually making my dreams become reality.
And the rest was history. |
Talks & Speaking Engagements
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Publications and Interviews
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Art
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